Wednesday, January 29, 2014

Existential Dread

Anyone who loves story-driven games and experiences mounting terror while playing Jenga will love Dread, my new favorite gaming system. I have written a couple of games for Dread at this point, and I thought some of them might be good enough to share with y'all.

Attempt Number One: Marvelous Marvin's Circulating Circus. This plot was a bit too railroaded - the actual game play didn't go anything like I planned. The character questionnaires were modified (*cough*stolen*cough) from ones posted online, so I can't really take any credit for them.

Wednesday, January 22, 2014

Happy New Blog Post

Holy mother of pearl it's been a long time! But never fear, fair reader (all one of you) - I have resolved this New Year to continue sharing my genius with the world. Behold! A post!



As I may have mentioned before, I share GMing responsibilities for one my home campaigns with my best frenemy, Mac. The problem is, he raises the bar on story-telling to ridiculous levels. He even started up a new form of skill challenge via email, compatible with 4E but without the pesky disincentive to participate that is the success/failure system. Check out previous posts for details. Here is my first attempt at doing something similar!